VCSetCurrentEntityPoint3D


Version:

1.2

Description:

Used to add the coordinates for a VCAddPolygon3D entity at the specified index point.

Declaration:

 

C/C++

extern "C" void WINAPI VCSetCurrentEntityPoint3D(short* iError, short i, Point3D* dpP);

Delphi

procedure VCSetCurrentEntityPoint3D(var iError: Smallint; i: Smallint; var dpP Point3D); stdcall;

ActiveX/COM

Sub SetCurrentEntityPoint3D(ByVal i As Integer, dpP As IVCPoint3D)

Parameters:

i - the index to the list of points to the line or curve, with 0 being the first point.
dpP
- the Point3D structure containing the coordinates to place the entity.

Notes:

Any entity added to the Visual CADD™ drawing database or to a symbol definition will take on the current properties for line type, color, layer, and width. These all need to be set before creating these entities or may be changed after creation with the change commands. All point locations including those within a symbol definition are relative to the drawing origin. Each entity added will be appended to the end of the database and take on the entity handle of 1 higher than the last entity in the drawing before the addition. Once a polygon3D is added to the drawing it contains no points and must have points added using VCSetCurrentEntityPoint3D.

See Also:

 VCAddPolygon3D,VCGetCurrentEntityPoint3D,VCGetCurrentEntityPoint