Version: |
5.0 |
Description: |
Moves the current entity to the end of the draw order list so that it draws last |
Declaration: |
|
C/C++ |
extern "C" void WINAPI VCDrawCurrentEntityLast(short* iError); |
Delphi |
procedure VCDrawCurrentEntityLast(var iError: Smallint;); stdcall; |
ActiveX/COM |
Sub DrawCurrentEntityLast() |
Parameters: |
|
Return Value: |
none |
iError Code: |
0 - Success |
Notes: |
VCADD's draw order is maintained as a linked list of entity handles. The draw order list is parsed from beginning to end and the entities are drawn in the order that their handles are encountered in the list. The first entity in the list is drawn first and the last entity is drawn last. The draw order can be manipulated by changing an entity's position in the draw order list. |
See Also: |
VCDrawCurrentEntityFirst, VCDrawCurrentEntityBefore, VCDrawCurrentEntityAfter, VCDrawSelectedFirst, VCDrawSelectedLast, VCDrawSelectedBefore, VCDrawSelectedAfter, VCGetDrawOrdinal, VCGetDrawList |