VCDestroyWorld


Version:

1.2

Description:

Destroys a drawing world and frees allocated memory.

Declaration:

 

C/C++

extern "C" void WINAPI VCDestroyWorld(WORLDHANDLE hW);

Delphi

procedure VCDestroyWorld(hW: Longint); stdcall;

ActiveX/COM

Sub DestroyWorld(ByVal hW As Long)

Parameters:

hW - the WORLDHANDLE of the world to be destroyed.

Notes:

When a world is created, whether for another MDI window or for a window in another application, a WORLDHANDLE is created for referencing the drawing. When the window is removed the world must be destroyed in order to free its memory by calling VCDestroyWorld. When a world is created via VCNewWorld, a WORLDHANDLE is returned and should be used when you need to destroy the drawing world.

See Also:

VCNewWorld, VCGetCurrWorld