Version: |
1.2.1 |
Description: |
Forces all current applicable settings to be applied to the current entity. |
Declaration: |
|
C/C++ |
extern "C" void WINAPI VCApplySettingsToCurrentEntity(short* iError); |
Delphi |
procedure VCApplySettingsToCurrentEntity(var iError: Smallint); stdcall; |
ActiveX/COM |
Sub ApplySettingsToCurrentEntity() |
Parameters: |
No additional parameters are used with this subroutine. |
Notes: |
This subroutine provides an easy way to change the settings of the current entity without using VCDuplicate. All settings that are used by the entity are applied while ignoring all others. The current entity must first be set using VCFirstEntity, VCNextEntiy, VCFirstSelected, VCNextSelected, VCFirstOnScreen, or VCNextOnScreen. |
See Also: |
VCMatchCurrentEntity, VCDuplicate, VCFirstEntity, VCNextEntity, VCFirstSelected, VCNextSelected, VCFirstOnScreen, VCNextOnScreen, VCChangeSelected, VCDuplicateWithTransform |